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Super League Q1 FY26 net loss narrows 4% to $4.05 million; revenue rises 10% to $3 million

PUBT·05/15/2026 21:06:13
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Super League Q1 FY26 net loss narrows 4% to $4.05 million; revenue rises 10% to $3 million
  • Super League Enterprise posted Q1 revenue of USD 3 million, up 10%, while net loss narrowed to USD 4.05 million.
  • Gross margin fell 8 percentage points to 36%, as cost of revenue climbed 27% to USD 1.93 million.
  • Operating loss widened 15% to USD 4.16 million, even as selling, marketing and advertising expense dropped 17% to USD 1.99 million and engineering, technology and development expense slid 28% to USD 668,000.
  • Cash and cash equivalents ended period at USD 4.23 million, down from USD 14.39 million at start of year, while short-term investments rose to USD 7.12 million.
  • Company highlighted January acquisition of Let’s Bounce for USD 200,000, a USD 200,000 SAFE investment in Solsten, and a USD 202,000 investment in Hide or Die! tied to a 15% equity and revenue interest in the Roblox property.


Disclaimer: This news brief was created by Public Technologies (PUBT) using generative artificial intelligence. While PUBT strives to provide accurate and timely information, this AI-generated content is for informational purposes only and should not be interpreted as financial, investment, or legal advice. Super League Enterprise Inc. published the original content used to generate this news brief via EDGAR, the Electronic Data Gathering, Analysis, and Retrieval system operated by the U.S. Securities and Exchange Commission (Ref. ID: 0001437749-26-017431), on May 15, 2026, and is solely responsible for the information contained therein.