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Sino-Entertainment FY26 H1 loss widens 41.9% to RMB 2.49 million; revenue falls 13.4% to RMB 20.02 million

PUBT·08/31/2026 11:38:05
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Sino-Entertainment FY26 H1 loss widens 41.9% to RMB 2.49 million; revenue falls 13.4% to RMB 20.02 million
  • Sino-Entertainment Technology posted revenue of RMB 20.02 million, down 13.4% year over year.
  • Net loss widened 41.9% to RMB 2.49 million, driven by RMB 2.51 million in expected credit loss impairment.
  • Blockchain digital services revenue fell to RMB 10.43 million; third-party game co-publishing dropped to RMB 7.23 million.
  • Game development and sales contributed RMB 2.36 million after delivery of one customized software and game.
  • Chairman Sui Jiaheng flagged a Capybara PIMOO IP rollout for 2H 2026; overseas game publishing is targeted to start in Q4 2026.


Disclaimer: This news brief was created by Public Technologies (PUBT) using generative artificial intelligence. While PUBT strives to provide accurate and timely information, this AI-generated content is for informational purposes only and should not be interpreted as financial, investment, or legal advice. Sino-Entertainment Technology Holdings Ltd. published the original content used to generate this news brief via IIS, the regulatory disclosure system operated by the Hong Kong Stock Exchange (HKex) (Ref. ID: HKEX-EPS-20260831-12309132), on August 31, 2026, and is solely responsible for the information contained therein.